
CreatorMotion · Title Scene Takeover
Install one of these Skills, then ask your agent for a video like this one.
The author shared part of the prompt.
I wanted to see if beautiful destinations could become playable 3D experiences. Annecy, France became the prototype: a boat journey through canals, bridges, waterfront, and the mountain lake, built with Claude Opus 5.5 using Three.js + TSL. I trimmed the navigation footage for the sake of keeping the video short and the post below below has a slightly longer version. The whole workflow behind this is simple:- - Explained the concept to Opus and asked it to list some ideas. - Shortlisted one and asked it to generate a prompt, with tech stack directions. - Thats it, needed few iterations and is still a work in progress with few issues needing ironing. - The audio effects were added by Opus itself.
3D scenes0:23New Black Clover chapters are on the way and Opus 5.5 just dropped, so I put it to the test:
A 3D diorama of the Black Bulls hideout, made with Opus 5.5 + three.js
Every visitor is a floating mana light, come say hi to Nero 👋
https://ribes.cc/hideout/
#BlackClover #threejs
3D scenes0:42Latentown just went 3D 🏙️
The pixel town grew into a living city of AI news. Every story is a building, every lab has a tower, and couriers carry the day's news across the river.
Built over a weekend with Claude Code + Opus 5.5 and three.js.
https://latentown.lol
3D scenes0:30Rok temu próbowałem zrobić grę 3D z Opusem 4.1 - zrzut ekranu, jak to wtedy wyglądało, wrzucę w komentarzu.
Zobaczcie, jak szybko to wszystko idzie do przodu. Minęło tylko 12 miesięcy, a dziś wygląda to tak. Całość zbudowana z modelem Opus 5.5.
https://kreatio.pl/brokul